using System;
using System.Collections;
using Server;
using Server.Network;
using Server.Multis;

namespace Server.Gumps
{
	public class ReclaimVendorGump : Gump
	{
		private BaseHouse m_House;
		private ArrayList m_Vendors;

		public ReclaimVendorGump( BaseHouse house ) : base( 50, 50 )
		{
			m_House = house;
			m_Vendors = new ArrayList( house.InternalizedVendors );

			AddBackground( 0, 0, 170, 50 + m_Vendors.Count * 20, 0x13BE );

			AddImageTiled( 10, 10, 150, 20, 0xA40 );
			AddHtmlLocalized( 10, 10, 150, 20, 1061827, 0x7FFF, false, false ); // <CENTER>Reclaim Vendor</CENTER>

			AddImageTiled( 10, 40, 150, m_Vendors.Count * 20, 0xA40 );

			for ( int i = 0; i < m_Vendors.Count; i++ )
			{
				Mobile m = (Mobile) m_Vendors[i];

				int y = 40 + i * 20;

				AddButton( 10, y, 0xFA5, 0xFA7, i + 1, GumpButtonType.Reply, 0 );
				AddLabel( 45, y, 0x481, m.Name );
			}
		}

		public override void OnResponse( NetState sender, RelayInfo info )
		{
			Mobile from = sender.Mobile;

			if ( info.ButtonID == 0 || !m_House.IsActive || !m_House.IsInside( from ) || !m_House.IsOwner( from ) || !from.CheckAlive() )
				return;

			int index = info.ButtonID - 1;

			if ( index < 0 || index >= m_Vendors.Count )
				return;

			Mobile mob = (Mobile) m_Vendors[index];

			if ( !m_House.InternalizedVendors.Contains( mob ) )
				return;

			if ( mob.Deleted )
			{
				m_House.InternalizedVendors.Remove( mob );
			}
			else
			{
				bool vendor, contract;
				BaseHouse.IsThereVendor( from.Location, from.Map, out vendor, out contract );

				if ( vendor )
				{
					from.SendLocalizedMessage( 1062677 ); // You cannot place a vendor or barkeep at this location.
				}
				else if ( contract )
				{
					from.SendLocalizedMessage( 1062678 ); // You cannot place a vendor or barkeep on top of a rental contract!
				}
				else
				{
					m_House.InternalizedVendors.Remove( mob );
					mob.MoveToWorld( from.Location, from.Map );
				}
			}
		}
	}
}